‘We Can’t Ruin’ Tolkien’s books: Lord of the Rings author Philippa Boyens on The War of the Rohirrim

“Professor Tolkien said in his letters that sometimes the most compelling story is the untold story.”

That’s what Philippa Boyens told me when I recently interviewed her about the new animated film The Lord of the Rings: The War of the Rohirrim, which she produced and co-wrote the story for. She also has the street cred of having co-written Peter Jackson’s Lord of the Rings film trilogy.

It started, of course, with JRR Tolkien’s epic fantasy book series. Adaptations followed over the years, first on radio, then in animation, before Jackson finally brought the Middle-earth realm to a worldwide audience with his acclaimed films. Since then, adaptations have continued, with the latest version being the anime-style The War of the Rohirrim, which looks into a previously untold chapter of Tolkien’s world.

Delving into Tokyo’s Annex to fill in some of the gaps in Middle-earth’s history, the film is also very clearly set in the Peter Jackson version of Tolkien’s fantasy world. In my chat with Boyens and executive producer Jason DeMarco, we discussed how they cracked the code to tell an entirely new Lord of the Rings story while managing to stay true to not only Tolkien, but Peter Jackson as well.

Tells an untold Tolkien story

The War of the Rohirrim is the latest project based on Tolkien’s beloved fantasy series, which attempts to fill in an aspect of Middle-earth’s history that the author barely touched upon in his original works. In this case, the story of the rulers of Rohan from the Lord of the Rings appendices was the starting point, specifically Helm Hammerhand, as voiced by Brian Cox in the film. Of course, Helm will become the inspiration for what we know as Helm’s Deep.

Philippa Boyens not only wrote Peter Jackson’s Lord of the Rings films, but also his Hobbit trilogy with the director and Fran Walsh. She also helped write the story for War of the Rohirrim. As she explains, it all came down to figuring out what story to tell with an animated film for her and the team.

“There are a lot of stories out there in the appendices, in the world, the stories still untold in the books, all of that,” Boyens says. “It was just somehow… it didn’t gel.”

The biggest challenge was how to bring Tolkien forward in a way that no one has seen before.

It was executive producer Jason DeMarco who suggested switching to an anime-style approach.

“For me, the biggest challenge was how do we bring Tolkien to life in a way that no one has seen before, which is equally anime,” he recalls. “Make it feel true to Tolkien and the movies that Philippa and Peter and Fran made, and then also make it feel like a real anime?”

After pitching their idea to Warner Bros., the next task was to get director Kenji Kamiyama to sign off. Boyens and DeMarco wanted to make sure they could plug the Blade Runner: Black Lotus and Ghost in the Shell: Stand Alone Complex director, and they felt they had an idea he didn’t want to pass up.

“It’s an interesting piece of storytelling, even if you just follow the bare threads that are in the book,” says Boyens. “And that’s because it starts huge and quite epic. In fact, the biggest battle we have is the attack on Edoras, at the end of the first act. And for a lot of directors I think that would scare them because you land in this huge epic moment and it’s really shocking to see Edoras go up in flames. But then the movie changes, and it’s really interesting how it changes into this intense kind of siege.”

Channeling Peter Jackson’s Midgard

Despite The War of the Rohirrim being an animated film, or taking place some 180 years before The Lord of the Rings trilogy, there’s no doubt that it still feels like the world we all know and love from the Peter Jackson movies . Of course, it’s a story set in Tolkien’s Middle-earth, but the depiction of any book series is always open to interpretation from a visual perspective. That said, War of the Rohirrim shares a design aesthetic with Jackson’s films, and that was very deliberate – starting with director Kenji Kamiyama.

“Our director was pretty clear from the beginning that he wanted this movie to stick to the universe established by (Jackson),” says DeMarco. “So one of the first things we did was contact Weta and say, do you have CG models of the Hornburg? Which they did when they were 20 years old. So it took some getting. They also had tons of of lovely physical maquettes and things.”

Weta, of course, is the effects company that worked on Jackson’s Lord of the Rings and The Hobbit films, and they were a major force in creating the Middle Earth that most people think of these days. In addition to the CG models and maquettes, they were also able to provide the War of the Rohirrim team with a wealth of photographs and drawings for the film’s background artists and designers to use as reference.